Creating Servers

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Players can create their own servers through the following steps:

1) Set status to standard or non-standard. Default is standard.

Standard means that the standard gameplay applies, and the creator cannot add any modifications. Non-standard means custom rules and maps can apply, such as Workshop mini games.

2) Set privacy to public or private. Default is public. If privacy is set to private, must create a password between 1 to 12 characters long.

3) Set game type as PvP or PvE.

If PvP is chosen:
4) Set rank of server. For ranks of silver or greater, must expend one key of the server's level to create the server.

5) Set server match type. If status is standard, must choose one of the standard PvP game types. If non-standard, can include custom games, and set your own abbreviation for them. Can choose multiple match types.

6) Select team size. For matches between two teams, the range is between 5 to 9.

7) Choose the map pool. Depending on the match type(s) chosen, the starting map pool can be different.

8) Choose hero range. At least one hero must remain selectable.

9) Choose no limits or singleton. Singleton means that each team cannot pick a hero more than once.

If PvE is chosen:
4) Select PvE ally.

5) Choose the map pool. Can only choose specific PvE maps.

6) Choose enemy type(s).