Zenyatta

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Overview
destruction orbs, harmonic orb, power orb, fluidity orb, robotic, (transcendance)

A wise monk, Zenyatta can release the inner strength of his teammates.

General stats
3 stars

hp 170

speed 90%

destruction orbs (1)
projectile, can headshot, ammo 16, fire rate 0.5 sc, reload 2 sc

harmonic orb (Lshift)
Target teammate in Zenyatta's sight is healed by 25 healing per sc.

power orb (M2)
Target teammate Zenyatta's sight deals 15% more damage.

fluidity orb (E)
Target teammate in Zenyatta's line of sight moves 15% faster. Speed boost capped at 120%.

transcendance (Q)
Zenyatta becomes stationary, and deploys an avatar of himself with 150 hp. The avatar can fire up to 32 orbs at a rate of 0.35 sc per shot. Avatar disappears when destroyed, it runs out of orbs to shoot, or reaches 10 sc. While transcendance active, Zenyatta does not count as dead if either Zenyatta or the avatar are still alive. If this condition holds, Zenyatta cannot be revived. Consumes 1000 ult charge to activate.

Other
Multiple power orbs and fluidity orbs on a target do not stack. Harmonic orbs on a target can stack up to twice.

If an orb target is not in Zenyatta's sight, the orb ceases to have its effect, but will not reset to Zenyatta.

Zenyatta gains ult charge when a teammate with at least one orb gets an elimination.